Now that Marvel’s Avengers is available on next-gen consoles, fans may be curious how to transfer their save data from PlayStation 4 to PlayStation 5. Developer Crystal Dynamics has shared instructions on how to do it so PS4 Marvel’s Avengers players can get playing on PS5.
While the instructions aren’t specific to Marvel’s Avengers, as the link the game’s official Twitter account posted goes to a PlayStation page, they make it clear that there are a few ways data can be transferred between consoles. PlayStation owners can do so using the internet to transfer data wirelessly, connect both consoles together via a LAN cable, or use a USB stick. After the systems have been synched, data will transfer in the background.
Things get a little complicated with Marvel’s Avengers, though. As spotted on Reddit, players are warned to migrate their saves from PS4 to PS5 to continue from where they left off. Save migration is connected to the cloud (aka PlayStation Plus online storage), which requires a stable internet connection and an active PlayStation Plus membership to access.
According to a statement from Square Enix, Marvel’s Avengers players must upload their PS4 save data before downloading it on PS5. The studio also clarified that the same isn’t possible for Xbox because Microsoft doesn’t offer an option to do so without the internet.
“Yes, people need to upload their save data from the PS4 version before downloading it to the PS5 version,” a company spokesperson said. “An internet connection is required to transfer your save game from an Xbox One to Xbox Series X|S via Xbox’s Cloud Save system. Microsoft does not offer a way to transfer save games from one console to another via a USB stick”
The enhanced port of Marvel’s Avengers includes the usual accouterments, like smoother textures and higher frame rates. Additionally, the game received Patch 1.5.0 that introduced a number of welcome fixes and inclusions, such as the ability to replay the campaign. Crystal Dynamics recently outlined Marvel’s Avengers roadmap, which was detailed in our lengthy interview with studio head Scott Amos and executive producer Morgan Gray.
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